Solo Hunters Classes

Your class determines passive stat bonuses that affect your entire build. Choose wisely — or use a Class Reroll to re-roll!

📌 How Classes Work

  • You receive a random class when starting Solo Hunters
  • Classes provide passive stat bonuses — they multiply your base stats
  • Use a Class Reroll item to randomly change your class
  • Free class rerolls are available via codes: CLASSREROLL and ARIGATOJP
  • Class bonuses stack with equipment and stat allocations

Class Tier Rankings

Tier Class Rarity Bonuses Best For
S Assassin Assassin 🗡️ Assassin Mythic +20% M1, +20% Magic, +20% HP (+60% total) Hybrid Hyper-Carry — best for all content
A 🛡️ Tank Legendary +40% Health, +20% M1 Damage (+60% total) AFK Farmer / Nightmare Survivor
A 🔮 Mage Legendary +40% Magic Damage Glass Cannon — highest AOE potential
A 👻 Summoner Epic +20% Health, +20% Magic Damage Battlemage — balanced but outclassed by Assassin
B 🧝 Elf Epic +25% Magic Damage Suboptimal Mage — reroll immediately
C Knight Knight Rare +10% M1, +10% Magic, +10% HP (+30% total) Starter class — reroll ASAP

Detailed Class Breakdowns

🗡️

Assassin

S Tier Mythic
+20% M1 Damage +20% Magic Damage +20% Health

Playstyle: Hybrid Hyper-Carry. The Assassin is the absolute meta — the only class with a "Triple Crown" bonus to all three combat stats simultaneously (+60% total stat weight, highest in the game). Can utilize high-tier Daggers for rapid melee DPS while weaving in powerful Runes like Shadow Scythe. Mathematically superior to all other classes.

✅ Recommended Builds

  • Crit Swordsman: 200 AGI / 100 STR / 50 VIT — highest DPS
  • Speed Farmer: 150 STR / 50 AGI / 50 WIS — Shadow Scythe build
  • Best weapons: Spectral Dagger, Snakebite, Bloodletter
🛡️

Tank

A Tier Legendary
+40% Health +20% M1 Damage

Playstyle: AFK Farmer / Survivor. The Tank is the premier choice for AFK farming and Nightmare content where boss burst damage is lethal. The massive +40% HP bonus allows survival through mechanics that one-shot other classes, lowering the skill floor. Lacks Magic Damage scaling, forcing pure melee playstyle.

✅ Recommended Build

🔮

Mage

A Tier Legendary
+40% Magic Damage

Playstyle: Glass Cannon. The +40% Magic Damage is the highest single-stat multiplier in the game. Excels at clearing screens of enemies using AOE Runes like Shadow Scythe. However, suffers from zero defensive bonuses or melee support — highly dependent on Mana management (Wisdom stat) and maintaining distance from enemies.

✅ Recommended Build

  • Stat focus: Primary WIS (Intelligence), Secondary VIT
  • Best weapon: Oblivion (Staff, best-in-slot for Mages)
  • Best powers: Shadow Scythe, Light, Divine Blade
  • Best armor: Astral or Serpent set
👻

Summoner

A Tier Epic
+20% Health +20% Magic Damage

Playstyle: Battlemage. A balanced alternative to the Mage — trades peak damage for survivability. Viable for solo play but strictly outclassed by the Assassin, which offers the same bonuses plus melee damage. Good holding pattern while rolling for Legendary or Mythic classes.

✅ Recommended Build

  • Stat focus: Primary WIS, Secondary VIT
  • Best powers: Crimson Goliath, Light, Shadow Scythe
  • Best armor: Venomspike or Astral set
🧝

Elf

B Tier Epic
+25% Magic Damage

Playstyle: Suboptimal Mage. Offers +25% Magic Damage — strictly a "worse Mage." There is no mechanical reason to maintain this class if a reroll is available, as it offers 15% less magic damage than the Legendary Mage with no compensatory stats.

⚠️ Recommendation

Reroll immediately to Assassin or Mage when possible.

⚔️

Knight

C Tier Rare
+10% M1 Damage +10% Magic Damage +10% Health

Playstyle: Default starter class. While it mimics the Assassin's stat spread, the values are halved (+30% total vs +60%). Fails to provide significant impact in mid-to-late game content where percentage scalers equate to thousands of damage points.

⚠️ Recommendation

Reroll immediately using codes CLASSREROLL or ARIGATOJP. Aim for Assassin (Mythic, <1% chance), Mage, or Tank.

🎲 Class Reroll Mechanics

Given the massive gap between Assassin (+60% stat weight) and Knight (+30%), Class Rerolls are a primary early-game activity.

How to Get Rerolls

Primarily via codes: CLASSREROLL, ARIGATOJP. Access the stats menu or visit the reroll NPC.

Mythic Drop Rate

Assassin (Mythic) has a <1% chance. Keep rerolling early — the stat advantage compounds over your entire playthrough.

Priority Order

1. Assassin (Mythic) → 2. Tank/Mage (Legendary) → 3. Summoner (Epic) → Never keep Elf/Knight